Sonic mania reviews
They started out easy, but grew satisfyingly challenging, and completing them all perfectly took quite a bit of time and practice. These stages don’t unlock emeralds, but do unlock bonus features once you’ve completed a set number of them, like a sound test, a debug mode, and even hidden sub-games. Also returning are bonus stages from Sonic 3, which you’ll find at the checkpoints scattered across the zones. Making matters worse, colliding with a bomb can start a chain reaction that sends you careening uncontrollably into other sets of obstacles, which can make otherwise good runs turn bad very quickly. It’s a fun concept, but it can be tough to see barriers that block your way on the ground, and collision detection on some objects seems off. In special levels, you chase a UFO through a 3D landscape by collecting speed-enhancing blue spheres and rings. And there is incentive to replay these stages, as there are numerous hidden special levels you’ll need to conquer to collect the Chaos Emeralds and see Sonic Mania’s ‘true’ ending. I replayed many of these stages over and over, finding little nuances and secrets that eluded me the first, second, and even fifth time around. Sonic Mania has all the the crucial elements that go into making a great Sonic adventure: big, elaborate stages, responsive controls and movement physics, interesting and engaging tricks and traps, lots of hidden nooks and crannies to discover, and hazards that challenge you to stay alert and act fast. One route might have you thrust into the guts of a popcorn machine after being beamed around like a satellite signal, while another will send you speeding through the city’s underground subway passages. Take, for example, the glittering neon lights and electronic contraptions of Studiopolis, an area themed after a television studio in a big city. These new zones are particularly impressive: the theming and level design in each is colorful and creative, and I was eager to run around and explore, finding all sorts of challenges (and easter eggs) within. You’ll see classic zones from Genesis-era Sonic games, like Chemical Plant, Stardust Speedway, and Lava Reef, alongside all-new areas like Studiopolis and Mirage Saloon. Recent Reviews: Overwhelmingly Positive (163) - 96 of the 163 user reviews in the last 30 days are positive.
#Sonic mania reviews full#
Sonic Mania is proof that no matter how much time passes, great gameplay is always in style.Sonic, Tails, and Knuckles are back to fight Eggman’s forces the best way they know how: running, jumping, spindashing, flying, and gliding their way to victory across twelve zones. Sonic Mania is an all-new adventure with Sonic, Tails, and Knuckles full of unique bosses, rolling 2D landscapes, and fun classic gameplay. With Sonic Mania, Sega brings Sonic back to his classic 2D sidescrolling roots, taking direct inspiration from the 16-bit games that originally propelled Sonic and friends to superstardom. Most Zones start off with a familiar version of a Sonic track in Act 1, then follow it up with a new remix in Act 2.He’s had his fair share of ups, downs, and loop-de-loops, but Sonic has proven to be one of gaming’s most beloved and enduring icons. Sonic Mania seeks to emulate the melodic tunes that pumped out of the old 16- and 32-bit hardware of Sonic’s heyday while also offering up remixes of tunes you’ve heard many times before. Later games would veer into forgettable buttrock and cringey vocal pieces reminicient of low-budget anime. The original games were known for their upbeat and electronic soundtracks befitting a turbocharged protagonist. The Sonic Mania soundtrack, like the game itself, is very familiar while also adding several new twists on what came before.
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Sonic Mania does a remarkable job incorporating bits and pieces of the 2D Sonic games, effectively making this game a remix of Sonic 1, 2, and 3 (& Knuckles).
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The result is a game that was made with a lot of love and a clear understanding of what made the old games so amazing. Christian Whitehead, who worked on several unofficial ROM hacks and remasters of past Sonic games, got together with other fan programmers to pitch the idea of Sonic Mania to Sega developers. All of the love and attention Sonic got over the years came from the fans, so Sega decided to get some of them directly involved in the production of this game.